using System.Collections.Generic; using NzbDrone.Common.Cloud; using NzbDrone.Common.Http; namespace NzbDrone.Core.DataAugmentation.Scene { public interface ISceneMappingProxy { List Fetch(); } public class SceneMappingProxy : ISceneMappingProxy { private readonly IHttpClient _httpClient; private readonly IDroneServicesRequestBuilder _requestBuilder; public SceneMappingProxy(IHttpClient httpClient, IDroneServicesRequestBuilder requestBuilder) { _httpClient = httpClient; _requestBuilder = requestBuilder; } public List Fetch() { var request = _requestBuilder.Build("/scenemapping"); return _httpClient.Get>(request).Resource; } } }