* Stylecop Rules and Fixes
This commit is contained in:
Qstick
2020-01-03 07:49:24 -05:00
committed by GitHub
parent 63d669178d
commit f77a2feeef
1307 changed files with 8704 additions and 7404 deletions
@@ -36,7 +36,7 @@ namespace NzbDrone.Core.Test.Messaging.Commands
[Test]
public void should_return_true_when_single_property_matches()
{
var command1 = new AlbumSearchCommand { AlbumIds = new List<int>{ 1 } };
var command1 = new AlbumSearchCommand { AlbumIds = new List<int> { 1 } };
var command2 = new AlbumSearchCommand { AlbumIds = new List<int> { 1 } };
CommandEqualityComparer.Instance.Equals(command1, command2).Should().BeTrue();
@@ -51,12 +51,11 @@ namespace NzbDrone.Core.Test.Messaging.Commands
CommandEqualityComparer.Instance.Equals(command1, command2).Should().BeFalse();
}
[Test]
public void should_return_false_when_only_one_has_properties()
{
var command1 = new ArtistSearchCommand();
var command2 = new ArtistSearchCommand { ArtistId = 2};
var command2 = new ArtistSearchCommand { ArtistId = 2 };
CommandEqualityComparer.Instance.Equals(command1, command2).Should().BeFalse();
}
@@ -108,7 +107,6 @@ namespace NzbDrone.Core.Test.Messaging.Commands
CommandEqualityComparer.Instance.Equals(command1, command2).Should().BeTrue();
}
[Test]
public void should_return_false_when_commands_list_for_non_primitive_type_dont_match()
{
@@ -1,6 +1,4 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using Moq;
using NUnit.Framework;
@@ -214,5 +212,4 @@ namespace NzbDrone.Core.Test.Messaging.Commands
{
public override string CompletionMessage => null;
}
}
@@ -1,15 +1,12 @@
using FizzWare.NBuilder;
using FluentAssertions;
using NUnit.Framework;
using NzbDrone.Core.Download;
using NzbDrone.Core.Messaging.Commands;
using NzbDrone.Core.Test.Framework;
using Moq;
using System.Collections.Generic;
using System.Linq;
using FizzWare.NBuilder;
using NzbDrone.Core.ImportLists;
using NzbDrone.Core.Update.Commands;
using NzbDrone.Core.Messaging.Commands;
using NzbDrone.Core.Music.Commands;
using NzbDrone.Core.Test.Framework;
using NzbDrone.Core.Update.Commands;
namespace NzbDrone.Core.Test.Messaging.Commands
{
@@ -12,33 +12,31 @@ namespace NzbDrone.Core.Test.Messaging.Events
[TestFixture]
public class EventAggregatorFixture : TestBase<EventAggregator>
{
private Mock<IHandle<EventA>> HandlerA1;
private Mock<IHandle<EventA>> HandlerA2;
private Mock<IHandle<EventA>> _handlerA1;
private Mock<IHandle<EventA>> _handlerA2;
private Mock<IHandle<EventB>> HandlerB1;
private Mock<IHandle<EventB>> HandlerB2;
private Mock<IHandleAsync<EventA>> AsyncHandlerA1;
private Mock<IHandle<EventB>> _handlerB1;
private Mock<IHandle<EventB>> _handlerB2;
private Mock<IHandleAsync<EventA>> _asyncHandlerA1;
[SetUp]
public void Setup()
{
HandlerA1 = new Mock<IHandle<EventA>>();
HandlerA2 = new Mock<IHandle<EventA>>();
HandlerB1 = new Mock<IHandle<EventB>>();
HandlerB2 = new Mock<IHandle<EventB>>();
_handlerA1 = new Mock<IHandle<EventA>>();
_handlerA2 = new Mock<IHandle<EventA>>();
_handlerB1 = new Mock<IHandle<EventB>>();
_handlerB2 = new Mock<IHandle<EventB>>();
AsyncHandlerA1 = new Mock<IHandleAsync<EventA>>();
_asyncHandlerA1 = new Mock<IHandleAsync<EventA>>();
Mocker.GetMock<IServiceFactory>()
.Setup(c => c.BuildAll<IHandle<EventA>>())
.Returns(new List<IHandle<EventA>> { HandlerA1.Object, HandlerA2.Object });
.Returns(new List<IHandle<EventA>> { _handlerA1.Object, _handlerA2.Object });
Mocker.GetMock<IServiceFactory>()
.Setup(c => c.BuildAll<IHandle<EventB>>())
.Returns(new List<IHandle<EventB>> { HandlerB1.Object, HandlerB2.Object });
.Returns(new List<IHandle<EventB>> { _handlerB1.Object, _handlerB2.Object });
}
[Test]
@@ -48,8 +46,8 @@ namespace NzbDrone.Core.Test.Messaging.Events
Subject.PublishEvent(eventA);
HandlerA1.Verify(c => c.Handle(eventA), Times.Once());
HandlerA2.Verify(c => c.Handle(eventA), Times.Once());
_handlerA1.Verify(c => c.Handle(eventA), Times.Once());
_handlerA2.Verify(c => c.Handle(eventA), Times.Once());
}
[Test]
@@ -57,88 +55,81 @@ namespace NzbDrone.Core.Test.Messaging.Events
{
var eventA = new EventA();
Subject.PublishEvent(eventA);
HandlerA1.Verify(c => c.Handle(eventA), Times.Once());
HandlerA2.Verify(c => c.Handle(eventA), Times.Once());
_handlerA1.Verify(c => c.Handle(eventA), Times.Once());
_handlerA2.Verify(c => c.Handle(eventA), Times.Once());
HandlerB1.Verify(c => c.Handle(It.IsAny<EventB>()), Times.Never());
HandlerB2.Verify(c => c.Handle(It.IsAny<EventB>()), Times.Never());
_handlerB1.Verify(c => c.Handle(It.IsAny<EventB>()), Times.Never());
_handlerB2.Verify(c => c.Handle(It.IsAny<EventB>()), Times.Never());
}
[Test]
public void broken_handler_should_not_effect_others_handler()
{
var eventA = new EventA();
HandlerA1.Setup(c => c.Handle(It.IsAny<EventA>()))
_handlerA1.Setup(c => c.Handle(It.IsAny<EventA>()))
.Throws(new NotImplementedException());
Subject.PublishEvent(eventA);
HandlerA1.Verify(c => c.Handle(eventA), Times.Once());
HandlerA2.Verify(c => c.Handle(eventA), Times.Once());
_handlerA1.Verify(c => c.Handle(eventA), Times.Once());
_handlerA2.Verify(c => c.Handle(eventA), Times.Once());
ExceptionVerification.ExpectedErrors(1);
}
/* [Test]
public void should_queue_multiple_async_events()
{
var eventA = new EventA();
/* [Test]
public void should_queue_multiple_async_events()
{
var eventA = new EventA();
var handlers = new List<IHandleAsync<EventA>>
{
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
};
var handlers = new List<IHandleAsync<EventA>>
{
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
AsyncHandlerA1.Object,
};
Mocker.GetMock<IServiceFactory>()
.Setup(c => c.BuildAll<IHandle<EventA>>())
.Returns(new List<IHandle<EventA>>());
Mocker.GetMock<IServiceFactory>()
.Setup(c => c.BuildAll<IHandle<EventA>>())
.Returns(new List<IHandle<EventA>>());
Mocker.GetMock<IServiceFactory>()
.Setup(c => c.BuildAll<IHandleAsync<EventA>>())
.Returns(handlers);
Mocker.GetMock<IServiceFactory>()
.Setup(c => c.BuildAll<IHandleAsync<EventA>>())
.Returns(handlers);
var counter = new ConcurrencyCounter(handlers.Count);
var counter = new ConcurrencyCounter(handlers.Count);
AsyncHandlerA1.Setup(c => c.HandleAsync(It.IsAny<EventA>()))
.Callback<EventA>(c =>
{
var id = counter.Start();
Thread.Sleep(1000);
counter.Stop(id);
});
AsyncHandlerA1.Setup(c => c.HandleAsync(It.IsAny<EventA>()))
.Callback<EventA>(c =>
{
var id = counter.Start();
Thread.Sleep(1000);
counter.Stop(id);
});
Subject.PublishEvent(eventA);
Subject.PublishEvent(eventA);
counter.WaitForAllItems();
counter.WaitForAllItems();
counter.MaxThreads.Should().Be(3);
}*/
counter.MaxThreads.Should().Be(3);
}*/
}
public class EventA : IEvent
{
}
public class EventB : IEvent
{
}
}
}