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cleaned up scene mapping code.
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using System.Linq;
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using NzbDrone.Core.Datastore;
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namespace NzbDrone.Core.DataAugmentation.Scene
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{
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public interface ISceneMappingRepository : IBasicRepository<SceneMapping>
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{
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SceneMapping FindByTvdbId(int tvdbId);
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SceneMapping FindByCleanTitle(string cleanTitle);
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}
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public class SceneMappingRepository : BasicRepository<SceneMapping>, ISceneMappingRepository
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{
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public SceneMappingRepository(IDatabase database)
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: base(database)
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{
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}
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public SceneMapping FindByTvdbId(int tvdbId)
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{
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return Query.SingleOrDefault(c => c.TvdbId == tvdbId);
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}
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public SceneMapping FindByCleanTitle(string cleanTitle)
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{
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return Query.SingleOrDefault(c => c.CleanTitle == cleanTitle);
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}
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}
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}
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